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Proactive intelligence for game studios

Pre-Launch

Pre-launch is where the market reads your game for the first time. Store page, capsule, trailer, first devlog. Iridae connects what you put out to what actually converts, so you learn and adjust instead of posting and hoping.

Players decide before they install

Store page, capsule, trailer, first devlog -- players scroll past in seconds. If the message doesn't land here, day-one pays the price. Pre-launch isn't "marketing later." It's product discovery in public.

Where pre-launch goes sideways

  • Messaging drifts between store page, trailer, social, and demo. No single source of truth.
  • Activity comes in bursts with no cadence. Wishlist growth is luck.
  • Creative calls get made by taste, not by what's moving conversion.
  • Wishlist is a number on a dashboard, disconnected from what you change next.

The fix isn't more posts. It's a loop that connects positioning to outcomes so learning compounds.

Iridae connects positioning to outcomes

Iridae doesn't run your campaigns. It connects signal to decisions:

  1. Lock in testable positioning: who it's for, what it is, why it's different.
  2. Pull wishlist, store, community, and funnel signal into one view.
  3. Surface next actions with tradeoffs visible: store updates, creative tests, beat timing.
  4. Push approved tasks and briefs into your existing tools.
  5. Feed outcomes back so the next cycle starts from what actually moved.

You stay in charge of creative and calendar. Iridae keeps positioning, experiments, and follow-through from scattering across spreadsheets and Slack threads.

Is your pre-launch building signal or just noise?

Tell us what you're putting out and what you're trying to learn. We'll show you what Iridae sees.

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Getting your store page launch-ready? GMRL turns your Steam page, capsule, or trailer into a clear market read with drop-in visuals.

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