Intelligence infrastructure for the game industry
Producer + PM + Operations Lead
It’s week seven of production and three teams are blocked on a design decision that was "resolved" in a Slack thread six days ago. Engineering built to one interpretation, design assumed another, and marketing already sent a brief based on neither. You spend the next two days reconstructing what was actually decided and why. Iridae keeps decisions, owners, and dependencies tied to what ships next so this doesn’t become your job to fix.
You’re the connective tissue
You track dependencies, pace decisions, surface risk, and keep cross-functional work aligned while priorities shift in real time. When the system breaks, you feel it: a day lost chasing status, answering "is this blocked?", and turning half-decisions into owned work.
Where threads drop (even on strong teams)
- A decision gets made in Slack, but by the time it’s a ticket, the "why" is gone.
- Tickets exist without acceptance criteria or dependencies. Work bounces between functions.
- "Blocked" gets logged, but nobody owns the unblock. Threads stall until the next standup.
- "Done" means three different things across functions, so status meetings multiply until everyone has the same picture.
- Readiness checklists live in three places. You discover blockers during the worst week.
The cost isn’t just hours. It’s schedule volatility, avoidable burn, and the steady pressure of being the human integration layer between tools and reality.
Iridae keeps decisions tied to what ships next
- Capture what was decided, why, who owns it, and what "done" means.
- Track dependencies and risks so surprises show up early, not at RC.
- Draft tickets, briefs, and stakeholder updates reflecting the current plan.
- Escalate when threads stall or ownership is missing.
- Feed outcomes back so the next cycle starts from what actually happened.
Fewer dropped threads, cleaner handoffs, more predictable releases.
What's the thread that keeps slipping?
Tell us what keeps breaking and we'll show you what Iridae sees: the decision, the dependencies, and what stays connected.